An alternate reality game created as a class final project. While its story is an extended inside joke that had players complete tasks in order to overthrow a tyrannical ruler, the puzzles spanned many platforms and encouraged collaboration between players. Examples of these were finding messages encoded in images, music, and source code, as well as solving riddles. Each puzzle helped progress the story and lead players to the next puzzle.

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Design Highlights:
Wrote a story that target audience was able to invest in
Designed a plethora of puzzles allowing different players' strengths to shine through
Had puzzles feed into the narrative and had both blur the line of fantasy and reality

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