Designed as an educational game to be used in a middle school classroom in order to teach students the basics of cartography. Map Master required players to search the world using a map in order to find their father. Along their journey, the players would meet new characters that granted new ways to look at the map. The player would be guided by clues, some of which could only be solved with the help of one of the companions.
Design Highlights:
Created  design for world map
Designed the challenge progression
Created mechanics and puzzles to fit those mechanics, all in service of the educational goal

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