About Me

Game Designer, Programmer, Organizer

I am a game designer, nonprofit runner, event organizer, and programmer who wants to see the world revolutionized by interactive media. Valuing human interaction and emotion, I hope to use games as tools to both connect people and grant them new perspectives on their own and others' lives. I focus on creating interactions that allow for players to have fun being vulnerable, connecting with others, and exploring themselves as well as telling stories from my own experience of living at an intersection of marginalized identities. My work spans physical, digital, and hybrid games, and I have developed using a wide array of technological solutions, both for front-end and back-end development, including Unity3D, C++, javascript, and ionic. 
In 2018, I co-founded Friendship Garden, a nonprofit organization dedicated to funding, promoting, and providing resources to game developers from backgrounds historically underrepresented in the video game industry. We have hosted events and lounge spaces to spotlight developers and their works while connecting them to players, and have awarded scholarships to GDC.
 I have presented my work at Serious Play, Connected Learning, AAAI, and CHI PLAY. If you are interested in creating an interactive experience, having Friendship Garden host an inclusive game lounge at an event, or would like to connect, please don't hesitate to contact me.
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